Today I’ve draw a quick top view of a laboratory that I want to have in my level. Some of the areas won’t be as detailed as others and will be only visible from the distance on through the windows, so there won’t be as much work to be done to those places. I’ve sketched a huge interior with two main levels. This may be hard to achieve in the time left for this project, but I’ve several interesting ideas for the interior design already.

I know that this image isn’t the best quality, but it’s quite clearly visible what I want to implement into my lab. It’s a huge living space, with many different type of rooms created for the employees to work and relax after the working hours. I’ve also designed a front look to know what to expect from my own design to looks like while player will approach it at the main gate.

At this time I also know that I probably won’t be able to recreate the entire plan, but I’ll try to do my best in the time left for the project. I will start with several rooms first and then populate them with assets with textures untill I’ll move to the next room. This way I should be able to finish as much as I can without being left with nice parts that doesn’t fit anywhere in the level.