For the last few days I’ve been working on textures for some of my models. I wont’ be showing all of them here, as many of them have just simple tillable texture applied to them, but I will show those that I’ve spend some more time on it.





All of those textures are not as complicated as it seams, and had a clear UV layouts. Most of them were assets created for the shed, so not much work done for the lab interior this time.