Today I’ve decided to make several first interior assets for the shed. I’ve also made final touches (UVs) of the walls and ceiling. I’ve also had to add tree unique ceiling parts as I’ve decided to have an L shaped shed at the end.

I didn’t expected it to take such a long time and lots of working back and forth, but I’ve managed to make it fit perfectly at the end.

I know that I still have a lot to finish on the main shape of the shed, but while looking at such an empty room as this, I had to fill the interior with something. I’ve decided to make shelves, so they will perfectly fit the empty walls, and make a space for the additional assets. I’ve eventually made three slightly different versions, but nothing as crazy in design. The shelves are simple as most of the shed (there is no modern design in any shed I’ve ever seen so…).

Each shelve was aligned to perfectly fit the shape of the wall (the curving in the centre fits a wooden philar on the wall). The difference between each of them is just in length and weight (the bottom one is much wider than others). The bottom one also has several more support as bigger and heavier objects will be placed on top of it.
Except the shelves, paint can and paint brush were the first assets I’ve made for the interior of the shed. I already had some boxes to fill the area with, so it already makes an interesting packed place.

However, the paint can is slightly high poly, I’m planning to use it as a big asset as well as a small one. This require an sufficient amount of tris to looks good, so I’ve decided that it’s still ok and works fine within a budget.
